With networking more or less successful i will now focus on the game play. The game will be a "platform" game as originally planned. I am making the graphics my self (oh,yeah that's a bad new). Hopefully they will be replaced by good ones by better artists. Since this is gonna be a war game platform seems to be a nice genre for this. The physics for the platform has been done and now i am focusing on weapons and Integration of the game into the network.
The game will (for now) contain two characters:
1) Potato:- The infantry of the Potato army.
2)Pears:- The infantry of the duck army.
The duck will be the air force of the duck army and be an extremely powerful unit but equally challenging to control and master. I will add it later.
The potatoes need not fear. Potatoes being subterranean will have tunnels on several locations which will act as safe zones against air strikes.
The game will (for now) contain two characters:
1) Potato:- The infantry of the Potato army.
2)Pears:- The infantry of the duck army.
The duck will be the air force of the duck army and be an extremely powerful unit but equally challenging to control and master. I will add it later.
The potatoes need not fear. Potatoes being subterranean will have tunnels on several locations which will act as safe zones against air strikes.